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Fallout new vegas blade of the west
Fallout new vegas blade of the west










Upon arriving at Zion, the expedition quickly comes under attack by some tribal warriors in possession of powerful automatic weapons. Unfortunately, the high expectations this sets for reactivity and non-combat skills never actually come to fruition. Featuring some extensive backstory to inquire about, this sequence, simple thought it may be, serves to set up the story and its characters convincingly, and there's even some skill checks and dialogue that's dependent on progress made in the story that's appropriate to Jed's character (he thanked me for taking out Crimson Caravan near Vegas, as it allowed his own company to improve its business).

fallout new vegas blade of the west

It's a pretty standard start, to be sure, and the relatively middling pay offered for the task may not seem so attractive for players who are no doubt rolling in thousands of by now, but the slight discontinuity is eased by some well-done opening dialogue with a couple of characters, including Jed Masterson, the expedition's leader. Once the player has ditched all but the most essential of equipment for the long journey no doubt a compromise to avoid high level-players from unbalancing the game, without stripping all their gear entirely it's off on the expedition through post-apocalyptic Zion National Park, and on to Canaan. and of course, having another gun to depend on never hurts. Since the Courier is one of the few people in the Mojave with a functional Pip-boy, its mapping features make for an obvious aid to the caravan. The Happy Trails Trading Company is looking for help on a dangerous trading expedition to New Canaan, a Mormon city and trade capital to the north of New Vegas.

fallout new vegas blade of the west

As is standard for the Fallout DLCs thus far, the player receives a notice regarding a new opportunity for adventure immediately upon loading up a save file.

fallout new vegas blade of the west

On the one hand, it offers up a sizeable new area to explore with dozens of locations, a totally unique aesthetic style, some surprisingly fleshed-out lore, and characters that are both interesting in terms of backstory and gripping as far as their personalities go, but on the other, the overall structure and storyline are lacking much of the drama, intensity and focus that it hints so promisingly at early on. Of 2 Honest Hearts, the second downloadable add-on for Fallout: New Vegas, is a title I'm still having a little trouble fully making my mind up about, as it finds itself disappointing in some respects but excelling in others.












Fallout new vegas blade of the west